Puzzle: White to move.

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gmiller
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Puzzle: White to move.

Post by gmiller » Fri Jan 30, 2004 6:21 pm


gmiller
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Joined: Sun Mar 14, 1999 11:13 am
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Post by gmiller » Mon Feb 02, 2004 10:43 am

Answer: b4. The only safe square for the knight to run to is b7, after that b5 would trap the bishop.

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